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"Mixed Reality and Three-Dimensional Computer Graphics" ed. by Branislav Sobota, Dragan Cvetković

Posted By: exLib
"Mixed Reality and Three-Dimensional Computer Graphics" ed. by Branislav Sobota, Dragan Cvetković

"Mixed Reality and Three-Dimensional Computer Graphics" ed. by Branislav Sobota, Dragan Cvetković
ITExLi | 2020 | ISBN: 1839626232 9781839626234 1839626224 9781839626227 1839626240 9781839626241 | 160 pages | PDF | 30 MB

Mixed and virtual reality, their applications, 3D computer graphics and related technologies in their actual stage are the content of this book.

Mixed reality is an area of computer research that deals with the combination of real-world and computer-generated data, where computer-generated objects are visually mixed into the real environment and vice versa in real time. It is the newest virtual reality technology. It usually uses 3D computer graphics technologies for visual presentation of the virtual world. The mixed reality can be created using the following technologies: augmented reality and augmented virtuality. 3D-modeling in virtual reality, a stereoscopy, and 3D solids reconstruction are presented in the first part. The second part contains examples of the applications of these technologies, in industrial, medical, and educational areas.


Contents
1. Using Augmented Reality Technology to Construct a Wood Furniture Sampling Platform for Designers and Sample Makers to Narrow the Gap between Judgment and Prototype
2. Augmented Reality as a New and Innovative Learning Platform for the Medical Area
3. An Interactive VR System for Anatomy Training
4. Learning by Augmented Reality: Cluster Analysis Approach
5. 3D Modeling and Computer Graphics in Virtual Reality
6. 3D Solid Reconstruction from 2D Orthographic Views
7. Blockchain-Based Data Integrity for Collaborative CAD
8. Mixed Reality in the Presentation of Industrial Heritage Development
9. Stereoscopy and Autostereoscopy
10. Mixed Reality: A Known Unknown


1st true PDF with TOC BookMarkLinks