Texture Lab The Complete Course Material Creation

Posted By: ELK1nG

Texture Lab The Complete Course Material Creation
Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.53 GB | Duration: 4h 21m

Learn to create realistic PBR material with Texture Lab

What you'll learn

Master dashboard

Master navigation

Edit models

Edit environments

Master basics to create materials

Add shapes

Add patterns

Work with normals

Create transformations

Work with colors

Duplicate patterns

Create field textures

Create ground textures

Create wall textures

Create wood textures

Create fabrics textures

Create metal textures

Create plastic textures

Requirements

You need to download Texture Lab

Description

Texture LabTexture Lab is a software that allows you to create realistic materials. It is a free tool that allows you to quickly create realistic textures with ergonomic features. It is possible to use many nodes to create textures. These nodes, associated with each other, allow you to create a realistic material. Each node has a different function, they can be connected to each other to create a material. It is possible to create different textures quickly and efficiently with the software. Texture Lab allows you to work with a 3D view, a 2D view, and a library of nodes to create textures. It is possible to change models and environments. PBR material is a technique used to represent materials in 3D and how they appear in the real world with lighting effects. It aims to achieve realism by simulating physical properties. To obtain a realistic material, different informations are required and have to be added to create a realistic material. You can find a color map, a normal map, a height map, a roughness map or a metal map. You can use these materials in different 3D modeling software to apply them to models.Why to use Texture Lab- Ergonomic software- 3D view- 2D view- Node library- Different environments- Different models- 5 maps available- Quick exportThe training courseIn this training you will learn the Texture Lab software from scratch. With a step by step course structure, you will learn how to create PBR textures using the software. Starting with the dashboard, environment management, use of nodes, links between nodes, rendering on models. You will learn how to create links between the different nodes to optimize materials. At the end of the training course, different trainings on PBR texture creations will allow you to apply the different features seen in the training course. At the end of the training, you will be able to create realistic textures for modeling software.

Overview

Section 1: Start with dashboard

Lecture 1 Start with dashboard

Lecture 2 Master navigation

Lecture 3 Create document

Lecture 4 Export document

Section 2: Master renders

Lecture 5 Edit models

Lecture 6 Edit environment

Section 3: Master basics to create materials

Lecture 7 Master basics part 1

Lecture 8 Master basics part 2

Section 4: Add patterns

Lecture 9 Adjustment brick

Lecture 10 Adjustment hexagon

Lecture 11 Adjustment cell

Lecture 12 Adjustment line cell

Lecture 13 Adjustment solid cell

Section 5: Add shapes

Lecture 14 Adjustment shape

Section 6: Add noise

Lecture 15 Adjustment noise

Lecture 16 Adjustment fractal noise

Section 7: Work with colors

Lecture 17 Adjustment color

Lecture 18 Adjustment colorize

Section 8: Work with normals

Lecture 19 Adjustment normal

Section 9: Create transformations

Lecture 20 Adjustment transform

Lecture 21 Adjustment invert

Lecture 22 Adjustment perlin

Section 10: Mix adjustments

Lecture 23 Adjustment blend

Lecture 24 Adjustment warp

Lecture 25 Adjustment mask

Section 11: Duplicate patterns

Lecture 26 Adjustment tile

Lecture 27 Adjustment splat

Section 12: Set adjustments

Lecture 28 Adjustment map range

Section 13: Trainings create ground textures

Lecture 29 Ground texture part 1

Lecture 30 Ground texture part 2

Lecture 31 Road texture part 1

Lecture 32 Road texture part 2

Section 14: Trainings create wall textures

Lecture 33 Brick texture part 1

Lecture 34 Brick texture part 2

Section 15: Trainings create plastic textures

Lecture 35 Plastic texture part 1

Lecture 36 Plastic texture part 2

People who want to create realistic textures,People who want to create PBR textures,People who want to create realistic textures for modeling softwares