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Physically Based Rendering, fourth edition: From Theory to Implementation Ed 4

Posted By: arundhati
Physically Based Rendering, fourth edition: From Theory to Implementation Ed 4

Matt Pharr, "Physically Based Rendering, fourth edition: From Theory to Implementation Ed 4"
English | ISBN: 0262048027 | 2023 | 1312 pages | PDF | 24 MB

A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU ray tracing.

Photorealistic computer graphics are ubiquitous in today’s world, widely used in movies and video games as well as product design and architecture. Physically-based approaches to rendering, where an accurate modeling of the physics of light scattering is at the heart of image synthesis, offer both visual realism and predictability. Now in a comprehensively updated new edition, this best-selling computer graphics textbook sets the standard for physically-based rendering in the industry and the field.



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