Create Your First Unreal Engine 5 Vr App For Meta Horizon!
Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 30.90 GB | Duration: 20h 12m
Published 1/2025
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 30.90 GB | Duration: 20h 12m
Learn solid concepts to develop your first VR experience!
What you'll learn
Understand Unreal Engine 5 Launcher and VR Template
Learn 3D modeling/Texturing Concepts for Game Development
Create an entirely interactive loft from scratch, full of blueprint concepts and sound effects!
Upload, test and share online your app through Meta Horizon
Requirements
No programming or Unreal Engine experience needed.
Not necessary, but good to have some 3D background to understand the 3D concepts to import assets to Unreal Engine 5.
Description
In this course I'll show you how to develop this amazing VR experience from scratch! With this training you'll learn important concepts by developing simple BUT FUN interactions in VR. With this solid concept base you'll be able to create your own projects and not only that! We'll learn how to properly install our projects in the headset and also how to share our projects with friends and clients.Here's a sneak peek of the course, you'll have access to over 20h and 31 topics, learning concepts to make your own VR app and more!• Introduction to Unreal Engine;• UE 5.3 Installation;• Introduction and Installation - Android Studio;• Unreal Engine Overview and Setup;• Android Studio packaging test and problem solving;• Preparing your models to export (we'll use Blender, but the concepts you'll learn here apply to other softwares like 3Ds Max, Maya, C4D, etc.);• Model Import - Problem solving;• Understanding Lights;• Baking Light in Unreal Engine 5.3;• Light Bake tests and Problem Solving;• Lighting your scene;• Creating Materials;• Texturing your Project;• Shaders Recap and Problem Solving;• Reflection Captures;• Post Processing;• Collisions;• Navigation System;• Introduction to Blueprints;• Variables, Functions and Events Overview;• Mathematics and Vectors;• Input Mapping System;• Creating Interactive Elements Using Blueprints;• TESTING;• Optimization; • Building the App;• Publishing;
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: First Steps
Lecture 2 Unreal Engine 5.3 Installation
Lecture 3 Epic Launcher Overview
Lecture 4 Unreal Engine 5.3 Interface Overview
Lecture 5 Unreal Engine VR Template Overview
Section 3: Android Studio
Lecture 6 Android Studio Installation
Section 4: 3D Model
Lecture 7 3D Model Setup
Lecture 8 FBX Importing - Problem Solving
Lecture 9 USD Import
Lecture 10 FBX Importing
Section 5: Lighting
Lecture 11 Light Types
Lecture 12 Light Baking
Lecture 13 GPU Light Baking
Lecture 14 Adding Lights to Our Scene
Lecture 15 Lighting Review & Final Thoughts
Section 6: Texturing
Lecture 16 Creating Base Shader
Lecture 17 Glass Shader
Lecture 18 Texturing The Scene
Lecture 19 Recap and Problem Solving
Section 7: Visual Improvements
Lecture 20 Reflection Capture
Lecture 21 Post Process
Section 8: Preparing The Scene For VR Interactions
Lecture 22 Collisions
Lecture 23 Navigation
Section 9: Blueprints
Lecture 24 Overview
Lecture 25 Sliding Object
Lecture 26 Sliding Object - Problem Solving
Lecture 27 Sliding Object - Problem Solving Pt.2
Lecture 28 Rotating Object
Lecture 29 Input Mapping
Lecture 30 Creating an Interactive Window
Lecture 31 Create Interactive TV & Remote
Lecture 32 TV Movie
Lecture 33 Oven Timer
Lecture 34 Oven Temperature
Lecture 35 Cooktop Random Interaction
Lecture 36 Radio
Lecture 37 Creating Analog Clock
Lecture 38 Overall Revision
Section 10: Sound Effects
Lecture 39 Sound Fx
Lecture 40 Creating Hit Sound Effects
Section 11: Bug Fixes
Lecture 41 Bug Fixes 0.1
Section 12: App Submission
Lecture 42 Uploading your App
Beginner Unreal Engine and VR developers,3D Artists wiling to learn VR/Game development